| Macintose Course Overview 
 
 
				
In the Flash MX: Level 1 course, you learned the introductory skills to create basic animations and simple navigation buttons. In this course, you will work with symbols and instances, create extensive Timelines with independent animations, build more complex navigation controls, work with sound, and optimize your movies for viewing by your intended audience.
 Prerequisites:
 
 
 
				
				  To ensure your success, you should have familiarity with the Windows operating system. We also recommend you first take the following Element K course or have equivalent knowledge:
				
 Benefits:
 
 
				
   After completing this course, students will know how to incorporate symbols and instances into their Flash projects. They will learn to better organize their larger projects through the use of scenes and frame labels. In addition, students will add interactivity and sound elements to their Flash animations. Finally, they will learn how to test and publish their Flash movies.
 Target Student:
 
 
 
				
   This course is intended for students with some experience creating Flash animations, who want to build more efficient, optimized animations that allow for greater user interactivity.
 What's Next:
 
 
 
				
			    Flash MX: Level 2 is the final course in  Flash MX training series. Students wishing to work more with Macromedia's multimedia software may consider taking a course in Director.
 Certification:
 
 
 
				
Flash MX: Level 2 is one of three  courseware titles that address the Macromedia Certified Professional Program objectives for the Certified Macromedia Flash MX Designer exam. This exam is intended to cover the most critical job activities of a Flash designer. Macromedia provides a comprehensive list of pre-requisite skills, knowledge, and experience that candidates should possess prior to taking the exam.
 Delivery Method:
 
 
 
				
Instructor-led, group-paced, classroom-delivery learning model with structured hands-on activities.
 Course duration:
 
 
 
				1 Day.
				
 Hardware/Software Requirements:
 
 
 
				You will need:
				
				            Performance-Based Objectives:Mac OS 9.1 (or higher) or OS X 10.1 (or higher).At least 64 MB of free available system RAM (128 MB recommended).At least 85 MB of available disk space to install the software,
				               and an additional 10 MB for the course data.
				            1024 x 768, 16-bit (thousands of colors) color display or better.Either Microsoft Internet Explorer 5.0 and/or Netscape Navigator
				               4.0 (or later version).
				            Macromedia Flash MX.A CD-ROM drive. 
 
 
				Upon successful completion of this course, students will be able to:
			
			            Macintose Course outlineIdentify the advantages that symbol use has in building a Flash
			               movie, identify and create the three types of symbols, and manage symbols
			               within a movie using the Library palette.
			            Use scenes to organize content in large complex Timelines, and
			               create frame labels to mark critical points in your Timeline.
			            Add advanced playback controls and interactive elements to a Flash
			               movie (including remote rollovers and expanding menus), and create preloaders
			               to ensure smooth playback of larger movie files over slow connections.
			            Import sounds into a project, work with sound properties, and edit
			               sounds.
			            Test a movie while simulating a slow connection, identify factors
			               that increase a movie's size and download time, and publish a movie using
			               many of Flash's numerous publishing options.
			             
 
 Lesson 1: Symbols and Instances
   Lesson 2: Organizing Large ProjectsTopic 1A: What is a Symbol?
            Topic 1B: Graphic Symbols
            Topic 1C: Movie Clip Symbols
            Topic 1D: Button Symbols
            Topic 1E: Managing Symbols and Instances   Lesson 3: Interactivity in FlashTopic 2A: Scenes
            Topic 2B: Frame Labels   Lesson 4: Working with SoundTopic 3A: Basic Playback Control
            Topic 3B: Creating Advanced Navigation Controls   Lesson 5: Testing and Publishing a Flash MovieTopic 4A: Importing Sounds
            Topic 4B: Event vs. Streaming Sounds  Appendix A: Macromedia Certified Professional ProgramTopic 5A: Evaluating Download Performance
            Topic 5B: Optimization Factors
            Topic 5C: Exporting and Publishing Movies   Certified Macromedia Flash MX Designer 
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