AutoCAD 2016 3D Drawing and Modeling (Metric)

AutoCAD Training Overview

AutoCAD® 2016 3D Drawing and Modeling introduces students who are proficient with the 2D commands in the AutoCAD® software to the concepts and methods of 3D modeling. The training guide provides a thorough grounding in the fundamentals of 3D and explores the main features of the advanced 3D Modeling workspace in the AutoCAD software.

AutoCAD Training Topics

  • 3D viewing techniques
  • Working with simple and composite solids
  • Creating complex solids and surfaces
  • Modifying objects in 3D space
  • Editing solids
  • Creating sections, camera perspectives, and animations
  • Working with point clouds
  • Converting 3D objects
  • Setting up a rendering with materials and lights
  • Creating 2D drawings from 3D models
  • Working with the User Coordinate System
Prerequisites

Before taking this course, students need to have a good working skill level in the AutoCAD software. A minimum of 80 hours of work experience with the AutoCAD software is recommended.

AutoCAD Training Course Duration

24 hours

AutoCAD Training Course outline

Chapter 1 3D Foundations

  • 1.1 Why Use 3D?
  • 1.2 Introduction to the 3D Modeling Workspace
  • 1.3 Basic 3D Viewing Tools
  • 1.4 3D Navigation Tools
  • 1.5 Introduction to the User Coordinate System
Chapter 2 Simple Solids
  • 2.1 Working with Solid Primitives
  • 2.2 Solid Primitive Types
  • 2.3 Working with Composite Solids
  • 2.4 Working with Mesh Models
Chapter 3 Working with the User Coordinate System
  • 3.1 UCS Basics
  • 3.2 UCS X, Y, and Z Commands
  • 3.3 UCS Multifunctional Grips
  • 3.4 Saving a UCS by Name
Chapter 4 Creating Solids & Surfaces from 2D Objects
  • 4.1 Complex 3D Geometry
  • 4.2 Extruded Solids and Surfaces
  • 4.3 Swept Solids and Surfaces
  • 4.4 Revolved Solids and Surfaces
  • 4.5 Lofted Solids and Surfaces
  • 4.6 NURBS Surfaces
Chapter 5 Modifying in 3D Space
  • 5.1 3D Gizmo Tools
  • 5.2 Aligning Objects in 3D Space
  • 5.3 3D Modify Commands
Chapter 6 Advanced Solid Editing
  • 6.1 Editing Components of Solids
  • 6.2 Editing Faces of Solids
  • 6.3 Fillets and Chamfers on Solids
Chapter 7 Additional Editing Tools
  • 7.1 Creating a Shell
  • 7.2 Imprinting Edges of Solids
  • 7.3 Slicing a Solid along a Plane
  • 7.4 Interference Checking
  • 7.5 Converting Objects to Surfaces
  • 7.6 Converting Objects to Solids
Chapter 8 Refining the View
  • 8.1 Working with Sections
  • 8.2 Working with Cameras
  • 8.3 Managing Views in 3D
  • 8.4 Animating with ShowMotion
  • 8.5 Creating ShowMotion Shots
  • 8.6 Creating Animations
Chapter 9: Point Clouds
  • 9.1 Point Clouds
Chapter 10 Visualization
  • 10.1 Creating Visual Styles
  • 10.2 Working with Materials
  • 10.3 Specifying Light Sources
  • 10.4 Rendering Concepts
Chapter 11 Working Drawings from 3D Models
  • 11.1 Creating Multiple Viewports
  • 11.2 2D Views from 3D Solids
  • 11.3 Creating Technical Drawings with Flatshot
  • 11.4 3D Model Import
  • 11.5 Automatic Model Documentation
Appendix A Skills Assessment


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