
Macromedia Training Overview
In the Director MX: Level 1 course, you learned techniques for creating basic Director movies. In this course, you will add the power of Lingo—Director's scripting language—as well as 3D content.Using Lingo, you will explore the possibilities for creating a truly interactive experience for your movie's end user. You will create Lingo-based animation, use variables and lists to store data, and control how the movie responds to user interaction. To achieve these goals, you will acquire programming skills that will help you structure, test, and debug Lingo code effectively.Three-dimensional content can bring your flat, 2D Director movies to life. You will use 3D within Director to add 3D media objects to existing movies, build interactions into a 3D product demo, animate a 3D model, and enhance your 2D movies with particle systems and character renderers.
Target Student:
Anyone who has experience using Director, wants to learn more about the software's capabilities, and who may or may not have much experience working with its scripting language or 3D features, is an ideal candidate to take this course.
Prerequisites
To ensure your success, we recommend you first take the following course or have equivalent knowledge:
Delivery Method:
Instructor led, group-paced, classroom-delivery learning model with structured hands-on activities
Benefits:
Students will add power to their interactive movies and animations through more advanced use of Lingo. They will also incorporate Director's 3D capabilities into their movies, bringing their once two-dimensional creations to three-dimensional life.
What's Next:
Director MX: Level 2 is the last course in this series. Students wishing to learn to use another Macromedia animation tool may wish to take Flash MX: Level 1 course.
Hardware/Software Requirements
You will need
Performance-Based Objectives
Upon successful completion of this course, students will be able to:
Course duration
1 Day
Macromedia Training Course outline
Lesson 1: Lingo Scripting Concepts
Lesson 2: Real-world Lingo Scripting
Lesson 3: Data Management Using Lists
Lesson 4: Overview of 3D in Director MX
Lesson 5: Creating a Product Demo
Lesson 6: Animation, Particle Systems, and Character Rendering
Appendix A: Lingo Keywords