
Macromedia Training Overview
As a prospective Web developer, you want to create engaging experiences for visitors to your sites. Thus far, you've probably created straightforward HTML, and you may have done some programming in languages such as JavaScript, but you haven't delved into Flash yet. In this course, you'll create rich Internet applications with Flash. The site you create will pull data from external sources, so it will respond to user choices based on the information in those files. You'll also create ActionScript programming to perform calculations and tailor the interface, and you will finish by publishing the final files in .swf format.
Objectives
You will create rich internet applications using Flash MX 2004 to dynamically integrate with external data and respond to user actions.
Target Student:
The target student is the professional who wants to be an advanced developer of media technologies, on a path towards programming and Web development. Target customers are advertising agencies, marketing agencies, production houses, or departments that work in such disciplines within an organization.
Prerequisites
Experience with Windows Operating Systems and various Web browsers. Basic understanding of Object Oriented Programming, JavaScript, and Flash.
Delivery Method:
Instructor led, group-paced, classroom-delivery learning model with structured hands-on activities
Hardware Requirements
Software Requirements
Platform Requirements
Performance-Based Objectives
Upon successful completion of this course, students will be able to:
Course duration
2 Days
Macromedia Training Course outline
Lesson 1: Exploring Macromedia Flash MX 2004
Lesson 2: Create a Presentation with Screens
Lesson 3: Adding and Organizing Content
Lesson 4: Connecting to External Data
Lesson 5: Using ActionScript
Lesson 6: Manipulating Components with ActionScript
Lesson 7: Controlling Application Flow
Lesson 8: Working with MovieClips
Lesson 9: Using Built-In Classes
Lesson 10: Reusing Code with Functions
Lesson 11: Building a Navigation System
Lesson 12: Gathering and Submitting User Data
Lesson 13: Publishing Flash Documents