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LEARNING TO PROGRAM USING VISUAL C# 2008
.NET Training Overview

In this course, you’ll learn to use Visual Studio 2008 to explore the Visual C# 2008 language. The course starts with a quick overview of the .NET platform, examining assemblies, Microsoft Intermediate Language, Visual Studio profiles, XML comments, IntelliSense, and debugging. From there, you’ll learn all the language features that you must internalize in order to create full-featured Web or Windows applications that make best use of the .NET platform. You’ll learn about data types, variables, and operators, along with all the important flow control structures. You’ll work through several examples demonstrating the power of the .NET Framework, and dig into creating and consuming your own classes and objects. The course moves on to working with data structures, such as arrays and collection classes, before finishing up with discussions of generics, handling exceptions and working with delegates and events. By the end of this course, you will understand the important basic concepts that will allow you to start creating the applications you need.

.NET Training Prerequisites

Some programming background is recommended. No specific experience with Visual Studio 2008 or the .NET Framework is required.

.NET Training Audience

Programmers who will be developing in C#.

.NET Training Course duration

3 days

.NET Training Course outline

Getting Started with .NET

  • Thinking about .NET
  • What is .NET?
  • Why .NET?
  • Advantages of .NET
  • .NET Architecture
  • Examining a .NET Application: Introducing Assemblies
  • What Kinds of Programs Can You Create?
  • Using the Command-Line Compiler to Build a Console Application
  • Revisiting Microsoft Intermediate Language
  • Using Visual Studio 2008
  • Working with Your Visual Studio Profile Settings
  • Revisiting the .NET Console Application
  • Debugging and Handling Exceptions
  • Handling Errors
  • Fixing the Logic Error
Data Types and Variables
  • Introducing Variables and Data Types
  • Variables
  • Data Types
  • Integer Data Types
  • Floating-Point Data Types
  • Decimal Data Type
  • Char Data Type
  • String Data Type
  • Bool Data Type
  • Object Data Type
  • Constants, Enumerations, and Structures
  • Working with Variables and Data Types
  • Converting from One Data Type to Another
  • Operators
Using the .NET Framework
  • Using .NET Framework Classes
  • Generating Random Numbers
  • Getting Information about the Computer
  • Working with XML
  • File Input/Output
  • Working with Strings
  • Fields and Properties of the String Class
  • Methods of the String Class
  • Formatting Strings
  • Using the StringBuilder Class
  • Working with Dates and Times
  • Properties of the DateTime Structure
  • Methods of the DateTime Structure
  • Using the TimeSpan Structure
Branching and Flow Control
  • Branching in Code
  • Conditional Branching
  • Repeating Code Blocks
  • Unbounded Looping
  • Looping a Specific Number of Times
  • The foreach Loop
  • Unconditional Branching
  • The break Statement
  • The Goto Statement
  • The Continue Statement
Classes and Objects
  • Introducing Objects and Classes
  • Revisiting .NET Framework Classes
  • Using Class Properties
  • Calling Class Methods
  • Creating Your Own Classes
  • Creating Your First Class
  • Adding XML Comments
  • Using the Class View Window
  • Using the Class Designer
  • Investigating the Code
  • Adding the Code
  • Add Another Method and Test the Class
  • Working with the Object Test Bench
  • Working with Classes
  • Value Types vs. Reference Types
  • Setting Reference Variables to Null and Disposing
  • Providing for Deterministic Finalization
  • Overriding Object Class Functionality
  • Manipulating Object References
  • Instance vs. Static Members
  • Thinking More about Static Members
Properties and Methods
  • Overview of Properties and Methods
  • Properties
  • Calculating Values for Properties
  • Validating Values in Properties
  • Methods
  • Passing Arguments to Methods
  • Methods in Classes
  • Class Constructors
  • Saving and Retrieving Information
  • Returning and Passing Arrays
  • Instance and Static Members
Object-Oriented Techniques
  • Inheritance
  • Derived Classes
  • Abstract Classes and Members
  • Sealed Classes and Members
  • Interfaces
  • Implementing an Interface
  • Interfaces in the .NET Framework
  • Organizing Classes
  • Partial Classes
  • Nested Classes
  • Namespaces
Working with Arrays
  • Introducing Arrays
  • Creating and Filling Arrays
  • Initializing Arrays
  • Retrieving Data from Arrays
  • Arrays and Method Parameters
  • Arrays in the .NET Framework
  • Manipulating Arrays
  • Sorting Arrays
  • Allowing for More Flexible Sorting
  • Searching in Arrays
  • Creating Indexers
  • Adding an Enumerator
Delegates and Events
  • Motivating Delegates
  • Testing the FileSearch0 Class
  • FileSearch1: Modifying the FileSearch0 Class
  • FileSearch1a: Inheritance is a Possible Solution
  • Using an Event Interface Class
  • Introducing Delegates
  • Digging Deeper into Delegates
  • Named vs. Anonymous Delegates
  • Delegate vs. MulticastDelegate
  • Working with Events
  • Declaring and Raising Events
  • Multiple Event Handlers
  • Exceptions and Multiple Event Handlers
  • Manually Invoking Each Listener
  • Using the .NET Even Design Pattern
Generics
  • Introducing Generics
  • Generic Methods
  • Generic Classes
  • Advantages of Generics
  • Generics and Arrays
  • Sorting Arrays
  • Sorting with the IComparer Interface
  • Sorting with Generic Comparisons
  • Searching with Generic Predicates
  • Generic Interfaces
  • Generic Constraints
  • Generics and Lists
  • Using an ArrayList to Store a Collection of Items
  • Using a Generic List to Store a Collection of Items
  • Sorting with the List Class
Handling Exceptions
  • Perspectives on Exception Handling
  • Exception Handling in .NET
  • The Demonstration Code
  • Getting Started with Exception Handling
  • No Error Handling
  • Adding a Simply Try/Catch Block
  • Unhandled Exceptions
  • Using an Exception Object
  • Catching Specific Exceptions
  • Understanding the Exception Hierarchy
  • Raising Errors
  • Using the Throw Keyword
  • Exception-Handling Options
  • Passing Error Information
  • Running Code Unconditionally
  • The Finally Block
  • Cleaning Up: The Using Statement
  • Creating Exception Classes
Collection Classes
  • Generics, Collections, and Interfaces
  • Introducing the Generic Collection Interfaces
  • The Generic List
  • Working with the List Class
  • Working with Predicates
  • Working with Dictionaries, Stacks, and Queues
  • Storing Key/Value Pairs Using a Dictionary
  • Using the SortedDictionary and SortedList Classes
  • Using Queues and Stacks
  • Creating Your Own Generic Collection Classes
  • Creating the Custom Collection Class
  • Consuming the Custom Collection

 
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